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Computing - Learning journey

 

Learning journey overview

Our core values

Empathy

Independence

Resilience

Kindness

Equality

Respect

Collaboration

Subject: Computing

Autumn

Spring

Summer

1

2

1

2

1

2

Year 1

Log on to a computer and develop click and drag skills with the mouse

 

DL and IT

Understand what an algorithm is. Understand decomposition.

CS

Design a rocket. Add data to a spreadsheet.

DL and IT

Explore using a Bee Bot.

Plan a Bee Bot route.

CS

Take a photo.

Edit a photo

Search for images.

DL and IT

Learn that computers are good at collecting data.

Collect and record data.

 

DL and IT

Year 2

Recognise parts of a computer

 

CS and IT

Plan an algorithm to solve a problem.

 

CS

Begin to learn to touch type.

Use a word processor.

 

DL

Use Scratch junior to plan a sequence to tell a joke.

 

 

CS and DL

Understand what animation is.

 

Make a stop motion animation.

DL and IT

Understand how computers help people to survive in space.

 

Create an algorithm. To grow a plant in space. 

CS and DL

Year 3

Computing systems and networks

 

 

 

CS, DL and IT

Exploring Scratch to program a story.

Program an animation.

(Using loops)

 

CS

Emailing.

Being a responsible digital citizen by thinking about the contents of what is being sent. DL and IT

Recognise basic inputs and outputs.

 

Understand the parts of a computer.

 

CS

Plan a book trailer.

 

Use photos or videos to tell a story.

 

Add Text and transitions to a video.

DL, CS and IT

Understand the terminology around data.

 

Compare computerised and paper data.

 

Represent data in different ways.

 

CS and IT

Year 4

Working collaboratively on documents,

 

 

DL and IT

Decompose the script for a quiz.

Make a Times Table quiz

(add a variable)

 

(links to maths)

CS and IT

Explore Google sites to make a web page.

 

(links to Egyptians)

 

Understand that websites are made using different programming languages and one of them is HTML.

 

Learn HTML tags.

CS, IT, DL

Understand the 4 key parts of computational thinking.

 

Combine computational thinking skills to solve a problem.

 

CS

Use data collected online in a spreadsheet.

 

Design an automated machine to respond to sensor data

(links to Geography)

 

CS, IT, DL

Year 5

Understanding what a search engine is.

DL and IT

Formal Letter writing (DL based linked to Christmas)

IT

Learn how apps can access personal information.

IT

To be aware of the positive and negative effects of online communication

Identify why data is sent back from the Mars Rover.

Explore binary code.

DL, IT and CS

 

Stop motion animation. Plasticine and ipads.

 

Photography using photos.

 

CS,

Tinker with a Microbit

 

Recognise a coding structure and why/how a program works.

 

Program a Micro bit to work as a pedometer.

 

CS, DL, IT

Understand how bit patterns represent images as pixels. Understand how the Mars Rover follows instructions.

 

 

 

 

CS and IT

.

Year 6

Secret codes and Bletchley Park

DL, IT, CS

Tinker with Logo.

Use nested loops.

Understand basic python commands.

CS

 

Big data1

Identify how bar codes and QR codes work.

DL, IT, CS

Understand the impact of computers on the modern world.

 

Research computers that have changed the world and design a computer for the future.

Explain how data can be transferred safely.

 

Design a system for turning a school into a smart school.

 

 

 

DL, IT, CS

To design a household product.

 

CS, IT, DL